Nima Abdullahzadeh games IP protection tips and tricks

Nima Abdullahzadeh games IP protection guides: The use of a tool called DMCA, which happens to cost very little to the owners of the work, is not limited to application hosting platforms like Google Play. In this case, the owner of the work can also target the content of social networks such as Twitter and Instagram of Iranian companies. There is even a possibility that these accounts will be closed. However, Nima Abdullahzadeh says that the most effective use of the DMCA will be related to the Google search engine: “Right holders can remove the link to the infringing content from Google search. Suppose an Iranian VOD platform searches for a word like “Avengers” on the first page of Google. The owner of the work can request Google to remove the links. It’s not just a matter of removing links, but SEO and the ranking of that site in Google will fall.” Find extra info at https://digiato.com/article/2019/10/07/%D9%86%D8%AA-%D9%81%D9%84%DB%8C%DA%A9%D8%B3-%DA%A9%D9%BE%DB%8C-%D8%B1%D8%A7%DB%8C%D8%AA.

“Probability” on the way to “reality”? The point is that the main owners of the content had not shown a serious reaction to the use of their content by Iranian platforms, but with the publication of Netflix’s Instagram post, it seems that a new chapter of the story has opened; Moreover, now Iranian VODs are no longer the small companies of the past 3 years and have become much bigger and of course more popular. In this case, how likely are the possibilities we talked about to become reality and practical actions? Nima Abdullahzadeh says in response to this question: The bottom line here is that DMCA cases cost very little to rights owners, unlike a copyright court case. As a result, the possibility that these same companies will resort to such ways is very high. In fact, the owners of the work can remove the application of a service from Google Play with a very low cost and very easily. “I am aware that foreign companies already have Iranian service providers on their radar, because the bigger the services become, the more likely they are to be prosecuted.”

Nima Abdullahzadeh also pointed out the importance of the appropriate use of the work and said that if the buyer misuses your work and distributes it in an inappropriate place and insults the creator, the creator will be able to file a complaint. The business development consultant of the National Foundation of Computer Games added that the material right has a wider range and the creator of the work can monitor the publication of his work. Abdullahzadeh went on to discuss the issue of copyright in Iran, referring to the broadness of the laws defined in 1348 and 1369, and said that the broad and broad definition of this law made the game to be included in this law. But a very important point regarding Iran’s copyright law is related to the way the work is presented.

Regarding the content not being subject to sanctions, he also says that Iranian platforms do not have restrictions on purchasing content because OFAC (The Office of Foreign Assets Control) has issued a general license that says the content is not subject to sanctions Nima Abdullahzadeh says : Actually, the content, audio, video, text or a combination of these are not sanctioned. As a result, American companies are not legally prohibited from buying and selling content with Iran. However, it may be the policy of an American company not to sell its content to the Iranian platform, but in any case, Iranians can voluntarily obtain broadcast permission through content aggregators in different regions. But the fact is that buying this license does not give any advantage to the Iranian company.

The computer game intellectual property rights protection conference in TGC 2017 also included topics on how to transfer IP, including Assigning and Licensing sections, as well as the possibility of transferring the game in a limited way and determining the countries in which your product can be sold. In the end, Abdullahzadeh said in response to a question regarding the duty to follow up on the violation of the copyright law that this duty in Iran is assigned to the right holder and Iranian developers must sign a non-disclosure agreement with publishers and all people in general. In other countries, this law is known as Non-disclosure agreement or NDA, and unfortunately, according to Nima Abdullahzadeh, it is not paid attention to in Iran. The TGC 2017 exhibition started on Thursday with the presence of 40 foreign speakers and 20 Iranian speakers and will end today, Friday.

Nima Abdullahzadeh, a business development consultant, explained the copyright laws in Iran and the world in a conference entitled “Protection of intellectual property rights of computer games”. One of the topics that is not given much attention in Iran is the issue of copyright or property rights, which becomes more and more important with the increasing development of interactive entertainment. Especially, the holding of B2B events has made the importance of copyright and the laws surrounding it to be seen more and more in Iran, and especially at the time of signing important contracts, we see problems in not respecting copyright in games. Of course, incomplete information about this important issue may be the reason why many game makers do not have accurate information about copyright laws and for this reason they make irreparable mistakes in the supply of their products in Iran and the world.